
KEVIN PAGE
2D/3D artist &_pixlpushr
Graphic Artist/3D Generalist
product | jewelry | illustration | ArchViz | games | web | print
Los Angeles, CA
Kevin ‘ocelot’ Page is a Los Angeles-based graphic artist. Starting as a draftsman and illustrator at an architecture firm, he drafted plans and worked with the team to create proposals. He then entered the game space to work on video games at a toy company, supporting the brands. At a small tech company, he wore many hats and worked on products, games, construction plans, various graphics and managed a design team when the company was larger.
Using both 2D and 3D techniques, he has experience creating illustration, assets, and imagery for print & web, video games, apps, product, apparel, and ArchViz.
SKILLS
3D: product renders, jewelry, parts for 3D printing, ArchViz, game assets, texturing, VFX, game engine integration/manipulation – including editing materials, particle systems, and lighting. Most experience is modeling/rendering, but can also texture, and occasionally rig and animate.
2D: illustration, game, web, social, print and apparel asset production, packaging, motion graphics, sketching
Tools: Blender, Photoshop, Illustrator, Creative Suite, SketchUp, Aseprite, AI tools
Working knowledge: Unreal, Roblox, Unity, After Effects, ZBrush, Maya, Cinema4D, CorelDRAW
EXPERIENCE
GRAPHIC ARTIST/3D GENERALIST
Kevin Page Design – Los Angeles, CA
Apr 2024 - Present
- Jewelry, apparel graphics, games & media.
- Freelance illustration, retouching & 3D work.
- Experience with AI tools such as Midjourney and Stable Diffusion.
GRAPHIC DESIGNER/PRINT OPERATOR
FastSigns – Tarzana, CA
Mar 2025 - Present
- Design and prepare artwork for a variety of signage products.
- Operate Epson, Graphtec, COLEX, Mutoh machines & RIP software.
- Manage orders, quotes, and invoices using CoreBridge.
GRAPHIC ARTIST/VP, DESIGN
CherryTree, Inc. – Canoga Park, CA
Apr 2017 - Apr 2024
- Using Blender – make game assets, product renders, ArchViz; measure and create 3D printable pieces (STL files) for products.
- Create 2D graphics for email campaigns, web, apps, apparel, logos, ArchViz, and print.
- Create gifs that ran on computer hardware screens, coolers, motherboard screens.
- Using SketchUp, draft construction plans – kitchens, bathrooms, offices, entertainment areas.
- Art direct Borg Cube panel production and various design; Head of Dept. at company start.
MOTION GRAPHIC ARTIST - CONTRACT
BLKBX Creative Group – Los Angeles, CA
Dec 2016 - Jan 2017
- Create and animate 3D and motion graphic pieces for social media ads.
SR. 3D GENERALIST
MGA Entertainment, Inc. – Van Nuys, CA
Jan 2009 - Mar 2016
- Create 2D and 3D game and website art assets, including illustration, modeling, texturing, rigging, and animation – props, backgrounds, set pieces, characters, and UI elements.
- Using Maya and Unity 3D – create and integrate art and audio assets into game engine and set up environments, light scenes, edit materials & textures, set up VFX & particle systems.
- Support various toy brands, including Lalaloopsy, Little Tikes, Bratzillaz, and My ePets 3D.
ANIMATION INTERN - CONTRACT
Custom Film Effects – Burbank, CA
Nov & Dec 2009
Diary of a Wimpy Kid (released 2010)
- Create and prepare 3D assets for animators.
CAD DRAFTING, GRAPHICS
Spectrum Land Planning, Inc. – Simi Valley, CA
Jun 2004 - Jan 2009
- Draft technical drawings in Architectural Department, including floor plans, elevations, sections, details, and structural plans.
- Illustrate color elevations, exhibits, color schemes, and proposal book layouts.
- Act as lead on several projects and start development of moving the company to 3D.